And you should never seek to attack/defend from range with any squad except dedicated archer squads, so archers are a stupid inclusion in every other squad.Ī dedicated archer squad can be extremely strong because you can design it around assuming that it will never take any damage. If you're not attacking/defending from range then archers are a stupid inclusion. To make them good you have to capitalize on this by only using them to attack from range, or maybe to defend from range. They are good because they attack from range. Archers do low damage and can't take a beating. I would have liked to use Cannon squads more but I never did find a use for them given how slow they are and unable to counterattack. Most of my very powerful squads had a mixture of Melee/Magic (or Dragons). That worked really well for the entire game. Having beaten it on Warlord, I had two dedicated squads of Bowmen (with a single healer) that I did my best to protect and had them either soften up/cripple enemies or go in for the surrender. Samurai are a good compromise if you want some ranged ability in a squad. I don't agree that they are crap, but they definitely operate a lot better in large groups of them rather than one or two in a squad. Originally posted by 76561198022369703:Archers are crap, don't put them in anything except a dedicated archer squad.
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